Online version Topic: 2.4 User interface overview
×
Menu
Index

2.4 User interface overview

 
The MigriX interface consists of a fixed central 2D/3D graphical view and several docking windows along the edges. The docking windows can be arranged freely, but a typical layout is shown in Figure 2.4. Further details on the different windows and controls can be found in the User interface chapter
 
2.4 User interface overview
Figure 2.4 User Interface elements
 
1

Main menu

1. Main menu
The main menu contains functionality to open/save project, run simulations, open tools and utilities and to control which components that should be visible in the user interface.
2

Toolbar menus

2. Toolbar menus
The toolbar menus complements the main menu and contains buttons and menu used to open and save projects, interact with the 3D view, run simulations and animations. and to digitize lines and points in the 3D view.
3

Project workspace window

3. Project workspace window
The project workspace tree is used to choose which property to display in the 3D view and to edit the model input parameters. The tree is split into three parts: input, model and results. The properties in the results folder require that a simulation has been run before they can be viewed. The model layer model (ages, names and lithologies) is shown in the upper part of the project workspace. If one or more layers have been selected, they will be shown with a yellow outline.
4

Properties window

4. Properties window
The properties window displays settings for the selected element(s) in the project workspace The contents will vary depending on what type of item has been selected, e.g. input parameters, output maps, cultural data etc.
5

3D View window

5. 3D View window
The 3D view window is always visible and shows the project layer model with properties, according to the current selection in the project workspace. Use the 2D/3D button in the graphics toolbar to switch between 2D and 3D mode. This toolbar also contains the stretching slider, which is used used to pull layers apart when in 3D mode. For more details on this component, see the 3D view description
6

Profile window

6. Profile window
The Profile window allows the viewer to view and switch between the current profiles in 2D view. A more thorough description can be found in the Profile window chapter
7

Statusbar

7. Statusbar
The Statusbar is used to show information about the status of the model. When a simulation is started, a progressbar shows how much of (in %) the current simulation has completed. A text label to the left of the progress bar shows what kind of simulation that is currently running (e.g. maturation, migration). The status button between the progress bar and text label indicates if there are any information, warning or error messages from the simulator. If there is a message waiting, clicking on the button will display the message.
comments powered by Disqus